The higher the percentage, the further the character gets launched when attacked, so the easier it is for them to be KOd by being hit off the stage. Unlike most traditional 2D fighting games, each character's health is measured by a damage percentage counter, and as the character is attacked, damage is accumulated and the percentage value increases. Super Smash Flash's gameplay is very similar to the official Super Smash Bros. The first game in the series is Super Smash Flash, also known as SSF, and was released on August 21, 2006.
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